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JEU DE SOCIÉTÉ - AXIS & ALLIES - PACIFIC 1940 - 2ND EDITION - VERSION – Le Somerset

4.5 (640) · € 39.50 · In Magazzino

JEU DE SOCIÉTÉ - AXIS & ALLIES - PACIFIC 1940 - 2ND EDITION - VERSION – Le  Somerset

JEU DE SOCIÉTÉ - AXIS & ALLIES - PACIFIC 1940 - 2ND EDITION - VERSION ANGLAISE Decide the fate of a nation and the destiny of the world! The Avalon Hill Axis & Allies Pacific 1940 board game is a stand-alone game that can also combine with the Axis & Allies Europe 1940 game. (Sold separately. Subject to ava
JEU DE SOCIÉTÉ - AXIS & ALLIES - PACIFIC 1940 - 2ND EDITION - VERSION ANGLAISE Decide the fate of a nation and the destiny of the world! The Avalon Hill Axis & Allies Pacific 1940 board game is a stand-alone game that can also combine with the Axis & Allies Europe 1940 game. (Sold separately. Subject to availability.) It includes over 450 playing pieces, deluxe game components, local storage boxes, and an oversized board that measures 35” x 32. The game includes neutral countries that can be invaded, and mechanized infantry and tactical bombers are included. This World War II strategy game can be joined with Axis & Allies Europe 1940 (sold separately) to create a 6-player game on a map measuring 70 x 32 (178 x 81 cm). The tabletop game is for 2 to 4 players, and playtime is about 6 hours. Avalon Hill and all related trademarks and logos are trademarks of Hasbro, Inc. •STAND-ALONE OR COMBINE: Can be played as a stand-alone game or combined with the Axis & Allies Europe 1940 tabletop game (sold separately, subject to availability) to create one huge Axis & Allies experiences•OVER 450 PLAYING PIECES: The game includes ANZAC (Australian New Zealand Army Corps) miniatures as well as mechanized infantry and anti-aircraft artillery, and tactical bombers•MASSIVE GAMEBOARD: The large gameboard (35 x 32) when combined with the Axis & Allies Europe 1940 game (sold separately) creates a 70 x 32 playing field to experience full scale WWII global conflict•LEAVE YOUR MARK ON HISTORY: Play as Japan, China, the U.S., U.K. or ANZAC forces. Team up and compete to develop better weapons, conquer territories, amass units, and complete national objectives•IMMERSIVE NARRATIVE: Experience an exciting night of tabletop gameplay! This World War II strategy board game is for 2-4 players, ages 12 and up and takes about 6 hours to play•Ages 12 and up•2 to 4 Players•Includes gameboard, 5 national storage boxes, Battle Strip, Casualty Strip, 100 National control markers, 16 naval base markers, 16 air base markers, 16 industrial complex markers, 6 dice, 55 gray chips, 15 green chips, 10 red chips, 500 plastic miniatures, and instructions.

, Decide the fate of a nation and the destiny of the world! The Avalon Hill Axis & Allies Pacific 1940 board game is a stand-alone game that can

JEU DE SOCIÉTÉ - AXIS & ALLIES - PACIFIC 1940 - 2ND EDITION - VERSION  ANGLAISE

JEU DE SOCIÉTÉ - AXIS & ALLIES - PACIFIC 1940 - 2ND EDITION - VERSION ANGLAISE

 Avalon Hill Axis & Allies Pacific 1940 Second Edition WWII  Strategy Board Game, with Extra Large Gameboard, Ages 12 and Up, 2-4  Players : Toys & Games

Avalon Hill Axis & Allies Pacific 1940 Second Edition WWII Strategy Board Game, with Extra Large Gameboard, Ages 12 and Up, 2-4 Players : Toys & Games

Axis & Allies: Pacific 1940, Board Game

Axis & Allies: Pacific 1940, Board Game

Description Decide the Fate of a Nation and the Destiny of the World The year is 1940. Japan continues to flex its military might in China as

Axis & Allies: 1940 Pacific Second Edition

Axis & Allies: 1940 Pacific Second Edition

 Axis and Allies Pacific 1940 2nd Edition : Toys & Games

Axis and Allies Pacific 1940 2nd Edition : Toys & Games

 Axis and Allies Pacific 1940 2nd Edition : Toys & Games

Axis and Allies Pacific 1940 2nd Edition : Toys & Games

PDF) Playthings in Early Modernity: Party Games, Word Games, Mind Games

PDF) Playthings in Early Modernity: Party Games, Word Games, Mind Games

It's spring 1942, and the world is at war. Five major powers struggle for supremacy! Controlling one of the Axis or Allied powers, players will command both their country's military forces and its war-time economy, with the chance to plan attacks, marshal forces into embattled territories, and resolve conflicts. Victory will go to the side that conquers its opponents on the field of battle and liberates or occupies the greatest cities of the world.

Axis & Allies - Europe 1940 (2nd Edition)

Axis & Allies - Europe 1940 (2nd Edition)

Axis & Allies Global 1940: Summary, Rule Books and More.

Axis & Allies Global 1940: Summary, Rule Books and More.